Plotigator
Constraint-aware narrative planning, live operations, and player engagement platform for alternate reality games. Tracks entities across layered timelines, validates story consistency, orchestrates real-world puzzle drops, and powers faction-driven player experiences through embeddable widgets.
Constraint-aware narrative planning, live operations, and player engagement platform for alternate reality games. Tracks entities across layered timelines, validates story consistency, orchestrates real-world puzzle drops, and powers faction-driven player experiences through embeddable widgets.
Build Log
Production deployment: live at plotigator.com with Vercel auto-deploy, Cloudflare DNS, OAuth redirect fix for www subdomain.
Platform admin gate: approval queue for puppet master access, super admin dashboard, pending/denied status pages with middleware enforcement.
CI/CD pipeline live: GitHub Actions runs build, 723 unit tests, and 20 Playwright E2E tests on every push.
Security audit and fixes: RLS policy gaps patched, widget host validation hardened, cross-platform build config.
Completed full system specification across two deep-dive sessions — 44 design sections, 23 architectural principles, 39-table database schema, and a 13-phase build plan. Defined the complete data model, constraint engine, puppet master UX, player engagement system, multi-site widget architecture, integration control plane, self-healing operations layer, and three-tier QA framework. Ready for build.
